(SNAPP Reviews aren’t really a full-fledged game review as much as they are just a way for us to give you a quick “heads-up” on whether a game is good or not. It usually means that we haven’t finished the game yet, but have played a good enough chunk to know if it’s worth your time/money.)
Planet Automata is a vertical SHMUP (shoot em’ up) by indie developer, David Aynes of Mush Potato. You play as a brave little hamster that is out to save the world from an army of robots that are threatening the galaxy. The game is set between 6 stages, each with their own unique boss. It may sound a bit short, but the levels are actually pretty long and unforgiving. I’d say the game borders on a SHUMP and a bullet hell shooter at times. There are 3 difficulties and I struggled on normal mode! Skill is the only thing that will get you through this game. There are no extra shenanigans to help get you through. Sure, I would have liked to have seen some different weapons or power-ups to unlock. Something else to shoot for besides a high-score or the end of the game. But, that’s not how this game rolls and I appreciate that. Planet Automata is a charming little shooter with great character designs and a huge soundtrack. If you’re a fan of old-school SHMUPS, this one is definitely worth picking up.