Lock’s Quest iOS SNAPP REVIEW!

(SNAPP Reviews aren’t really full-fledged game reviews as much as they are just a way for us to give you a quick “heads-up” on whether a game is good or not. It usually means that we haven’t finished the game yet, but have played a good enough chunk to know if it’s worth your time/money.)

Lock’s Quest is a real-time strategy tower-defense game by developer, 5th Cell. The game originally released on the Nintendo DS back in 2008 and was recently “remastered” for consoles and PC in 2017. Thanks to HandyGames, we now have it on mobile! You play as Lock, a boy who ends up in the middle of an invasion of his village. The object of the game is to help defend the village against the Clockwork Army and Lord Agony. Over the course of 75 days (levels), you’ll have to set up turrets, walls, traps, etc. Building is really easy with just tapping and dragging where you want to build. The game plays a lot better on a bigger screen like the iPad. I’m playing on both, but found myself squinting a lot during the building process on the iPhone. (Maybe I’m just getting old.) I’m really impressed with Lock’s Quest so far. The storyline is well written, the controls are easy to use, and there’s quite a bit of content. There’s dozens of pieces to build with, special attacks to master, and even an Endless Mode. My only gripe is the lack of a floating v-stick. When I play games, my thumb tends to have a mind of its own. Regardless, If you’re a fan of tower-defense games, RPGs, or just want something with a lot of depth to it, Lock’s Quest is definitely worth picking up!

NOEN (secret snapp link)








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