(SNAPP Reviews aren’t really full-fledged game reviews as much as they are just a way for us to give you a quick “heads-up” on whether a game is good or not. It usually means that we haven’t finished the game yet, but have played a good enough chunk to know if it’s worth your time or money.)
HEAL: Pocket Edition is the latest game by indie developer and creator of the Distraint series, Jesse Makkonen. In HEAL, you help guide an old man as he tries to find answers from a lost loved one. (I’m trying to make things as vague as possible.) It’s a game that focuses more on the atmosphere rather than text or dialogue. The game starts to unfold as you find and solve puzzles throughout the man’s journey. The puzzles are clever and blend into the environment enough to make it not feel like an actual puzzle game. I loved every minute of HEAL. I almost couldn’t put it down once I started it. The only issue that I came across is that the game only saves in between levels and sometimes it can take a while to clear a level depending on how long you are stuck. It never really bothered me too much, but it’s worth noting. Regardless, HEAL is an absolutely beautiful game. From the unique visuals to the moody atmosphere, everything is blended together perfectly. I honestly can’t recommend this game enough.
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