(SNAPP Reviews aren’t really full-fledged game reviews as much as they are just a way for us to give you a quick “heads-up” on whether a game is good or not. It usually means that we haven’t finished the game yet, but have played a good enough chunk to know if it’s worth your time or money.)
It took me a little while to figure out what Fancade really is. Originally, I just thought that it was an app with a bunch of mini-games on it, but once you dig a little deeper, there’s a lot more involved. Fancade is a game creation tool/studio that recently released on the App Store by indie developer Martin Magni. We’ve seen games released like this before with game making tools built within them, but nothing like this. Fancade has dozens of games already built into the app. Everything from racing games, puzzle games, platformers, and everything in between. There’s a Quest Mode where you can work your way through the pre-built worlds. Then there’s the Arcade with thousands of levels/games created by players that are growing everyday. What’s nice is that everything can be easily played/built within Fancade’s ecosystem online or offline. Games are fairly simple to create, but I’ve had more fun just playing through everyone else’s creations. Of course, Fancade is F2P, so unfortunately there’s ads, timers, and a subscription service to get rid of the ads and timers. I’ve been playing for awhile and never really felt that the F2P mechanics were too bold or “in your face”. But, if you’re playing a lot, then spending a buck a month isn’t that bad of a deal. If you’d like a great entry point into creating games or just like playing wacky games that other people make, Fancade is definitely worth checking out.
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