(SNAPP Reviews aren’t really a full-fledged game review as much as they are just a way for us to give you a quick “heads-up” on whether a game is good or not. It usually means that we haven’t finished the game yet, but have played a good enough chunk to know whether or not it’s worth your time/money.)
Nimblenaut is a retro-style vertical SHMUP (shoot em’ up) by indie developer, Matt Jogela-Hall. A straight up action game with no frills and no storyline. Fans of the SHMUP genre will feel right at home with this one. The controls are smooth and precise with sensitivity settings for relative touch and v-stick. What I thought was unique was the contine system. There are unlimited continues, so you can basically play through the whole game in one sitting. Each time you continue, your score resets back to zero. At first, I wasn’t really happy with this mechanic. I felt that it made things too easy. But, the game is technically a high-score chaser, so the object is to get through without continuing. So, the unlimited continues are great for practice runs. Nimblenaut may not have a bunch of extras like other games in the genre, but it’s not really trying to be like those games. It’s all about the leaderboards and your score. If you’re looking for a good challenge and want to see some really good pixel work, Nimblenaut is definitely worth picking up.