(SNAPP Reviews aren’t really full-fledged game reviews as much as they are just a way for us to give you a quick “heads-up” on whether a game is good or not. It usually means that we haven’t finished the game yet, but have played a good enough chunk to know if it’s worth your time/money.)
IT’S TIME FOR A NEW SNAPP CHALLENGE!! I know the App Store has been a bit slim on high-score chasers lately, but we’re in luck this week glitches!
Too Close is an endless arcade “anti-shooter” by the development team over at Ludoko Studios. Too Close is basically an avoidance game on steroids. Let’s see. How the hell do I describe this….. The object is to move this circle around and hit these square gems. That’s where you get your points. Unfortunately, the game is t going to make things that easy. Once you hit a gem, it explodes into a bunch of shrapnel that you’ll need to avoid. If that wasn’t enough, the walls are constantly closing in until you hit another gem. (I’m sure everything I’ve said makes zero sense.) As you progress, you can unlock different game modes, color palettes, and more. There’s actually quite a bit to unlock. Too Close is fast, frantic, and unforgiving. It’ll have you rage-quitting and throwing your phone while saying “Thank you. May I have another?”
If you want to get in on this week’s SNAPP Challenge, just post a screenshot of your high-score in our Discord or on social media with the hashtag, #SNAPPChallenge! The competition usually goes until Monday morning.
Too Close is also in this week’s iOS Roundup!
NOEN (@hashtagNOEN)
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